MrNewbBeeKeeping

Players place their own hives, keep queens and workers, pull honey, spin comb in a separator, sell it, and chase wild swarms.

Runs on Newb_Bridge.

Tebex · Discord · Commands · Exports · Preview

Features

  • Place and own hives (standard or rustic) with a personal cap, optional VIP extras, and owner or allowlist access
  • Production loop — workers make honey and wax; queen health and genetics change output. An open hive does not tick
  • Seven regional honeys (blue, green, red, amber, lavender, citrus, wildflower) plus default wild honey
  • Honey separator — with it on, hives give honeycomb frames. Staff place the crank in the world; players load frames and spin it for jars
  • Queen genetics — trait strains, zone modifiers, breeding, in-game strain guide
  • Wild swarms — particles, sting damage, trap catches, optional respawn
  • Beekeeper suit — blocks swarm and trap stings while worn
  • Beekeeper shop — buy supplies, sell honey and wax (PayTo is bank or cash)
  • Staff panel (/hivesetup) — settings, hive manager, map blips, maintenance, grant queens, strain builder

Player loop

  1. Buy a beehive or beehive_rustic, workers, and a queen from the shop (or catch workers / a rare queen from a wild swarm with a bee_trap)
  2. Use the hive item to place it on allowed ground, outside blocked zones
  3. Open the colony, install the queen, add workers — production only runs while the hive is closed
  4. Extract honey (minigame) and wax when stores fill. If the separator is on, you get honeycomb instead — load it and spin it for jars
  5. Sell at the shop. Optional: raise a daughter queen, smoke the hive, wear the suit near swarms, read the strain guide

Staff open /hivesetup for settings and the hive tools.

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