Newb_BridgeModulesVehicle fuel

Vehicle fuel

Fuel is applied on the client (most providers are client-driven). The server path relays through Newb_Bridge:client:setFuel so server scripts can still set fuel for a player.

  • Client — local set(vehicle, amount)
  • Serverset(source, vehicle, amount) relay

Auto-detect order: ox_fuelrcore_fuelokokGasStationLegacyFuelcdn-fuellc_fuelqb-fuelRenewed-Fuelps-fuelqs-fuelstationsti_fuel. Fallback is internal (native SetVehicleFuelLevel).

The client event handler only runs when triggered by the server (source == 65535).

-- Client
bridge.vehiclefuel.set(cache.vehicle, 75.0)
 
-- Server (relays a net id to that player's client)
bridge.vehiclefuel.set(source, vehicle, 75.0)